This greenish-grey cloak enables the human sized wearer to leap forward a maximum of an incredible 180 feet. This is possible only if the total weight of the wearer including body weight and items carried/worn is 50 pounds or less, ie an unencumbered gnome or halfling. For every further 50 lb of weight subtract 30 feet from the maximum. The wearer may not jump to the side or backward. He/she may jump up to 30 feet straight up, regardless of weight carried. When immersed in water, the wearer's legs and feet are polymorphed into that of a frog, giving him/her a swimming movement rate of 9. There is a flat 5% chance that the polymorph will be permanent, which only a wish or a limited wish can remove. Such individuals may suffer a charisma penalty until cured, and live in constant fear of being gated into France. The wearer can also hold his/her breath underwater for up to 12 minutes plus one minute per point of constitution. Creatures size S to L may wear the cloak.
These velvet lined slippers were invented and churned out by a wizard named Fenway who lived in his tower surrounded by a lake nearly a century ago. The wizard and his tower mysteriously disappeared twenty years ago, and no one has yet successfully been able to copy the slippers. No one has put a lot of money or effort into the attempt due to the existence of rings of water walking. The slippers, of course, enable the wearer to walk on water, as if wearing the more famous ring. The slippers are intricately woven with silver thread, and are pointed at the toes. Beings of size S to M may wear them.
(I'm not sure if these are original or whether I modified them from somewhere, they've been in my Word Perfect files for a long time)
A decade ago the inventor of this hat, Zandor, a moderately famous adventuring mage, died in a battle with a demi-lich. Zandor had not perfected the hat which had a small number of flaws. His companions, led by the famous ranger Rewdan Treecutter (owner of the famous Gauntlets), brought back the bodies of those slain in battle, and all their possessions. Zandor had no heirs or family of any kind, and his magical hat was sold to benefit charities. Since then, the hat has had a variety of owners, and its present whereabouts is unknown.
The pointed topped hat is coloured a dark green, and has a wide brim. When the wearer reaches into the depths of the hat, he/she can bring forth a glowing sphere. When hurled, the drawer designates the distance from him/herself (up to 50 yards) at which he wishes the ball to explode. In addition the ball may be given a time setting (up to a maximum of 24 hours, at which time the ball will explode). The effects of the exploding ball are random and must be rolled on a d20 on the following table. All magic is at 12th level and saving throws are allowed where applicable.
1: | mice | 2: | rabbits | 3: | frogs | 4: | dogs | 5: | pigs |
6: | worms | 7: | chickens | 8: | baboons | 9: | birds | 10: | small trees |
Zandor's Hat is one of those unique magical items of which there is only one known example. Anyone owning unique items is usually harried by other mages/priests/sages wanting to buy/borrow/steal the item to investigate and research, or, in the case of very evil/good aligned items, to either destroy them or to return/give them to a church of an appropriate alignment.