MENTAL DISORDERS.

The three tables are not meant to paint a realistic picture of disorders 
within our socity of our modern time, but rather an attempt to help the DM to 
give both the PC's and NPC's a range of disorders to choose from when  applying 
them to a game situation. 

The tables are (1) for biologically or genetically caused disorders and (2) 
disorders caused by traumatic events, before or after, the character's 
introduction to the game. I have also included a quick explanation of the 
mental disorders, their etiology and possible treatment (treatment atleast 
for the behavioral, i.e. traumatic, disorders, since the technology did not 
exist at that time to do proper research regarding neurobiology, 
neurochemistry and anatomy).

Since it is impossible to forfill the DM-fascists wish to compress a 
description of mental disorders to a A-5 leaflet, I have included a lists of 
psychological textbooks for the DM who wishes to induce more terror and 
realism when his players goes schizo. These books should be avaliable at any 
good bookstore. 
But lets get down to the nitty-gritty details of the mental disorders and dive 
into the dark and deep pits of the broken human soul... 


DISORDERS RANKED BY EFFECT ON ROLEPLAY.

1. GROSSLY IMPAIRED. The character is in the terminal (fatal) stages of the 
disorder. Death caused by biological factors, suicide or abnormal behavior is 
common if not treated. The character is unable to complete any task given to 
him; he must be feed, dressed and washed. If in any social interaction; the 
character does not communicate logically, abnormal behavior cause distress in 
observers and he might hurt himself if left unattended. This stage is typical 
of cataconic schizophrenias (cataconic's are much like autistic children), 
after prolonged substance abuse, severe depression or obsessive compulsive 
disorders.   

2. VERY POOR. Marked impairment in both social relations and occupational 
functioning. The character cannot perform but very easy tasks. Character is 
seen upon as the 'the dirty madman in the cave'. Saving throws, spellcasting 
and hit rolls are done at -6. The character is most of the time (80 percent) 
under the control of the disease. This stage is typical of disorganized and 
paranoid schizophrenias, obsessive-compulsive disorders, somatoform 
disorders, dissociative disorders, psychosexual disorders and manic-
depression.

3. POOR. Marked impairment in either social relations or occupational 
functioning, or some impairment in both. Character is able to either conclude 
ordinary tasks, or have ordinary social relations. Is seen upon as the 
'village idiot'. But saving throws, spellcasting and hit rolls are done at -
4. The character is 50 percent of the time under the control of the disease. 
This stage is typical of the mild symptoms of stereotyped movement disorders, 
schizophrenic disorders, anxiety disorders, dissociative disorders and 
psychosexual disorders.

4. FAIR. Moderate impairment in either social relations or occupational 
functioning, or some impairment in both. Character functions below average, 
seen upon as 'strange'. Saving throws, spellcasting and hit-rolls are done at 
-2. The character is 25 percent of the time under the control of the disease. 
This disease is typical of stereotyped movement disorders, anxiety disorder, 
mild schizophrenia, dissociative disorders and psychosexual disorders.

MENTAL DISORDERS CAUSED BY SEVERE PSYCHOLOGICAL STRESS, SHOCK OR TRAUMA:
1. PHOBIC DISORDERS
2. POST-TRAUMATIC STRESS DISORDER
3. PSYCHOGENIC AMNESIA
4. PSYCHOGENIC FUGUE
5. MULTIPLE PERSONALITY
6. EXOGENOUS DEPRESSION-MANIA / MANIA OR DEPRESSION
7. STEREOTYPED MOVEMENT DISORDERS.
8. PSYCHOSEXUAL DISORDERS.
9. SOMATOFORM DISORDERS.
10. OBSESSIVE-COMPULSIVE DISORDER.

MENTAL DISORDERS CAUSED BY BIOLOGICAL OR HEREDITARY REASONS:
1. SCHIZOPHRENIC DISORDERS.
2. SUBSTANCE ABUSE.
3. ENDOGENOUS DEPRESSION-MANIA / MANIA OR DEPRESSION
4. PANIC DISORDER
5. GENERALIZED ANXIETY DISORDER

DESCRIPTION OF MENTAL DISORDERS:

Stereotyped movement disorders:
	-Tics:	Involuntary rapid movement of a functionally 
related group of skeletal muscles or production of noises or words. 
This disorder seem to disappear under periods of stress. For example; Thor 
the Fighter would make strange clicking noises with his 
mouth, but during combat he would behave just any 
other person.
	-Tourette's syndrome: This is tics with a vocal element. The 	 
vocal tics include various sounds such as clicks, grunts, yelps, barks, 
sniffs, and coughs, or words. In 60 percent of the cases reported, an 
irrestible urge to utter obscenities is present. Thor the Fighter (our 
subject) would during conversation speak sentences like this "Well, you know, 
fu**!, I was walking down, shi*! fu*!damn whore!, the street ..." 	
	-Stuttering	: Frequent repetitions of prolongations of 
sounds, syllables, or words or frequent, unusual hesitations and 
pauses that disrupt the rhytmic flow of speech. The disorder seem 
to peak when there is a special pressure to communicate, as 
making  a speech. Thor would undoubtly avoid speak to his troops. 
	-Sleepwalking	: Rise from sleep, walk about for several 
minutes to a half hour, usually occuring between 30 to 200 minutes 
after onset of sleep. The subject can be awakened only with great 	 
difficulty, and upon awakening, remembers nothing of the route 	 traversed. 
	-Sleep terror : Abrupt awakening from sleep (usually 30 to 
200 minutes after onset of sleep) usually beginning with a 
panicky	scream.  
Substance abuse disorders:
	-Drugs. As everyone knows, drugs can be very destroying to a 	 
persons life, and a PC addicted to it, crave it and use all means to get it. 
In order to classify the seriousness of the addiction, the DM should decide 
the price, availability and legality of the drug. Remember that addiction 
runs a person life, and each day he will make an attempt to get what he 		 
desires. Thor likes to get drunk, but his party-style goes over the line, 
and soon he drinks each day, and is incapicated by the alchohol most of the 
time, unable to do most things properly.  
Schizophrenic disorders:
	The schizophrenic are one of the most interesting, and by the 	
same time the most common, mental disorder in both our time and in the past. 
But schizophrenic's are not multiple personalities patients, the name simply 
arises from the fact that emotion and thought are divided, as when a normal 
person relates with feelings how he witnessed an airchrash, a schizo 
will simply tell the story with a seemingly neutral emotional aspect. 
	A schizophrenic can have one of these classes of the disorder:
	-Disorganized
	-Cataconic
	-Paranoid
	A Disorganized Schizophrenic patient exhibits essential 
features such as marked incoherence and flat, incongruous, or silly 		
affect. Associated features include grimaces, mannerisms, hypochondriacal 
complaints, extreme social withdrawal, and other oddities of behavior. A 
patient with this disorder would most likely seem to be 'mad'. Little, if 
nothing, he communicates, would seem logically or coherent. Thor would 
promptly be put in a dark room and, sadly, there would be little chance 
of recovery. 
	A Cataconic Schizophrenic patient exhibits symptoms as marked 	
psychomotor disturbance, which may involve stupor, negativism, 	rigidity, 
excitement, or posturing. Sometimes there is rapid alternation between the 
extremes of excitement and stupor. Mutism is particulary common. A patient 
with this disorder would, for example, sit down in a position and not move for 
hours. If moved by others, he will promptly resume the position. The 
patients often report a feeling of horror that if they move, they will 	
die. Thor, once a strong and brave warrior, sits down silently at the floor 
and remains there for the rest of day, not making a sound. His friends tries 
to communicate, but are unable to do so.
 	A Paranoid Schizophrenic patient exhibits symptoms as 
prominent persecutory or grandiouse delusions, or hallunications with a 	
persecutory or grandiose content ("they are after me, the son of the 
king!"). In addition, delusional jealousy may be present.
	
	Within all the three classes of schizophrenia's mentioned 
here, hallunications and delusions are present. The patient will 
see and hear things others dont, and these might be of great 
terror for the patient (blood running down the walls etc).
Depression:
	-Bipolar; manic-depressive
	-Unipolar; manic or depressive
	Depression can take two forms, one is the type where the 
patients exhibits both the manic and depressive symptoms. The patients 
is either manic or depressive. The manic period last usually 
shorter than the depressive period. The other other form of depression 
is where the patient is either depressed or manic. The patient 	
toggles between normality and manic or depressive states. The causes of the 
disease can either be endogenous (internal factor) or exogenous (external 
factors). Symptoms of depression are sadness, lack of motivation and low self-
esteem. Mania symptoms 	are euphoric mood, racing thoughts, frenetic acts and 
insomnia.
	Thor the Depressed is most likely to have a very low look on 	
life, general passivity and little interest in work and social 	settings. 
Thor the Manic on the other hand will probably make a lot of new friends, 
have increased sex-drive, and spend a lot of money  on projects he fancy for 
the day, for so the next day progress to another money-pit. A character under 
such a manic disorder will propably be seen upon, if having a light 
disease, as a great person with a lot of ego and personality. Note 
that many great leaders suffered from mania!
Anxiety disorders:
	-Phobic disorders: are defined as when the fear is out of 		
proportion to the danger the phobic object possess. 
		Agoraphobia (fear of places of assembly, crowds, 
open spaces)
		Social phobia (fear of being observed doing 
some humiliating)
		Specific phobia (animals, inanimate objects and 
illness-injury)
	Phobias can be caused by a traumatic event in childhood, but 
can also have genetic background, like why so many detest spiders 
and snakes.
	-Panic disorder: this is a disorder where the patient suffer 	
frequent panic attacks; he will be overcome by dread and terror and will quit 
whatever skill he was doing, and try to return to, for him, a safe place, 
most likely his home. Upon time, if not treated properly, the disorder will 
accelarate, and the patient will be locked in a vicious circle of social 
avoidance and lock himself inside his house. The panick attacks occur 
frequently, often several times a week. The patient will exhibit all signs 
of a fear reaction; i.e. palpitations, sweating and trembling 
during 	such an episode.
	-Generalized anxiety disorder: this disorder takes place over 	
much longer time than the panic disorder. The disorder is more 	chronic, in 
the way that the patient will have anxiety over very long time, a month or 
so, where he will exhibit signs of shakiness, dizziness and feel very anxious 
and anticipates that something dreadful will happen to him. A character will 
surely 	feel very gloom and unsecure, often with the added effect of 	
being unable to complete certain tasks, and certainly avoid going into deep, 
unexplored dungeons!
	-Obsessive-compulsive disorder: a patient with this disorder, 	
will have obsessive thoughts and/or compulsive behavior. A patient with the 
obsessive disorder will have recurrent, persistent ideas, thoughts or images 
that are experienced as invading thoughts and are sensed as senseless or 
repugnant. Attempts are made to ignore or supress them, which most 
likely 	will make it more worsen. An example is Thor who thinks about 
his sword and how he must clean it as much as possible in order 
to satisfy the strict rules of the army. Soon, Thor, cleans his 	
swords hundreds of times each time. This behavior, cleaning the sword, is 
called compulsive behavior; repetive and seemingly purposeful behaviors that 
are performed according to certain rules or in a stereotyped fashion. The 
reason for doing so is to provide a release of tension (Thor is certain the 
officer will be satisfied with the clean sword), but reccuring thoughts 
might 	restart the behavior.
	-Post-traumatic stress disorder: after Thor's patrol got 
viped 	out by orcs in the Ozorka pass, he suffered reccurent and 		
intrusive recollections of the event, and often feeling and acting as if the 
battle has happening all over again. He also had nightmares of the event, 
often every night. This are the typical of post-traumatic stress disorder. 
This follows a traumatic event, as a nature or man-made catastrophe, which the 
patient survived. Often guilt-complex are common; Thor felt guilty 
about 	the fact that he only survived the battle. Thor also feels 		
detached from rest of the society, and has diminished interest in his 
current work (or other activity). He also retells the tale with marked 
neutrality, i.e. with no feelings. Sleep disturbance is common, and certain 
objects can initiate a reliving of the 	event (f.x. the colors of Thor's unit)
Somatoform disorders:
	Somatoform disorders are physical symptoms suggesting 
physical disorder. A person who claims to be blind, can be so due to a 	
traumatic event, i.e. Thor saw his team be wiped out, and he does not want so 
no more. The patient is usually not aware of it. 
Dissociative disorders:
	The essential feature is a sudden, temporary alteration in 
the 	normally functions of conciousness, identity, or motor 
behavior. If the alteration occurs in conciousness, important personal 	
events cannot be recalled. If it occurs in identity, either the 	
individual's customary identity is temporariliy forgotten and a new identity 
is assumed, or the customary feeling of one's own reality is lost and 
replaced by unereality.
	-Psychogenic amnesia
	Sudden inability to recall important personal information 
that is too extensive to be explained by ordinary forgetfulness. 
Thor remembers nothing of the riding accident, though the memory 
will return completely shortly. This amnesia is especially common 	
after a traumatic incident.
	-Psychogenic fugue
	Sudden unexpected travel away from one's home or customary 
place 	of work, with inability to recall one's past and the 
assumption of a new identity. The disorder is initiated by severe 		
psychological stress such as marital quarrels, military conflict or natural 
disaster. Usually the fugue is of brief duration and the travel involved is 
limited. Rapid recovery
	-Multiple personality
	The existence within the individual of two or more distinct 	
personalities, each of which is dominant at a particular time. 	The dominant 
personality determines the individual's behavior. Each individual personality 
is complex and intergrated with its own unique behavior patterns and social 
relationships. The latter includes fears, dislikes, sexual preferences and 
intelligence and wisdom. Usually the personalities are not aware of the 
existence of each other, and certainly not can a player decide which 		
personality runs the character! That is determined by the DM!	-
Depersonalization disorder.
	The symptoms of depersonalization involves an alternation in 
the perception or experience of the self so that the usual sense 
of one's own reality is temporarily lost or changed. This is 		
manifested by a sensation of self-estrangement or unreality, which may 
include the feeling that one's extremeties have changed in size, or the 
experience of seeming to perceive oneself from 	distance. In addition, the 
individual may feel 'mechanical' or as 	though in a dream. If often occurs 
during the presence of mild anxiety or depression. 
Psychosexual disorders:
	-Paraphilias:
		Fetishism : the use of nonliving objects is a 
preferred or exclusive method of achieving sexual excitement.
		Transvetism : use of cross-dressing for the 
purpose of sexual excitement.
		Zoophilia : the act or fantasy of engaging in 
sexual activity with animals is a preferred or exclusive method of achieving 
sexual excitement.
 		Pedophilia : The act or fantasy of engaging in 
sexual activity with prepubertal 
children is a preferred or exclusive method of achieving 
sexual excitement.
		Exhibitionism : acts of exposing genitals to an 
unsuspecting stranger for the purpose of achieving sexual 
excitement, with no attempt at further sexual activity with 
the stranger.
		Voyerism : the individual repeatedly observes 
unsuspecting people who are naked, in the act of disrobing, 
or engaging in sexual activity and no sexual activity with 
the observed people is sought.
		Sexual masochism : preferred or exclusive method 
for achieving sexual excitement by 
being humiliated, bound, beaten, or otherwise made to suffer.
		Sexual sadism : intentionally inflicted 
psychological or physical suffering in order to produce sexual 
excitement.
	
EXPLANATION MODELS FOR MENTAL DISORDERS CAUSED BY SEVERE PSYCHOLOGICAL 
STRESS, SHOCK OR TRAUMA:

1. PHOBIC DISORDERS
When a child is exposed to a traumatic experience, a coupling between the fear 
and an innocent object present at that time, might occurr. The therapies 
involving, usually includes showing the patient that the object is not 
dangerous (flooding; a patient reality checks when he is confronted with the 
nondangerous phobic objects or modeling; the therapist is a model for the 
phobic patient in handling the phobic object )

2. POST-TRAUMATIC STRESS DISORDER
Fear disorder that resembles phobias in that it is set off by a specific event. 
In this case, the specific event is a catastrophic happening beyond the normal 
range of human suffering.
The symptoms may last a lifetime; very little is known about how to cure or 
prevent them. 

3. PSYCHOGENIC AMNESIA

4. PSYCHOGENIC FUGUE
Are both a sudden loss of memory caused by unbearable trauma and can be either 
be general or highly specific.

5. MULTIPLE PERSONALITY
This disorder is more frequent than previously believed and seems to involve 
individuals who are highly susceptible to self-hypnosis, who experience a 
serious emotional problem between the ages four and six, and who use the 
creation of alternative personalities to bear this trauma, which they are 
unable to cope with in any other way.

6. EXOGENOUS DEPRESSION-MANIA / MANIA OR DEPRESSION
These theories hold that depression stems from anger turned upon the self, 
and that individuals who are predisposed to depression are overdependent on 
other people for their self-esteem and that they feel helpless to achieve 
their goals.

7. STEREOTYPED MOVEMENT DISORDERS.

8. PSYCHOSEXUAL DISORDERS.

9. SOMATOFORM DISORDERS.

10. OBSESSIVE-COMPULSIVE DISORDER.
The theory claims that individuals with the disorder are unable to habituate, 
dismiss, and distract themselves from disturbing thoughts.
Therapy is much like treating phobias; modeling and flooding.

EXPLANATION MODELS OF BIOLOGICAL OR HEREDITARY MENTAL DISORDERS:

1. SCHIZOPHRENIC DISORDERS.
Today there are two main explanation models for the schizophrenic disorders, 
biological and behavioristically. The biological model claims that a 
overproduction of the neuro-transmitter dopamine can cause the etiology of 
schizophrenia. An excess of dopamine can cause the hallucinatory and 
delusionary elements of schizophrenia's. Also, since the sensory systems in 
the brain cortex, is flooded with input from the senses due to the 
overproduction of signals, the patient is constantly fighting to keep his mind 
focused.   
The behavioral model claims that a child exposed to parents who constantly 
punish the child for doing things it got approval for before the child did 
it, can in an early age, develop schizophrenia. 
Chemo-teraphy, which decreases production of dopamine, is one of the most 
common treatments for this seriously impairing disorder.
Also: schizophrenia is a disorder that afflicts the poor more than the rich, 
and it may be associated with the stresses of society.

3. ENDOGENOUS DEPRESSION-MANIA / MANIA OR DEPRESSION
The biomedical school holds that depression is due to depletion in certain 
central nervous system neurotransmitters, most usually norepinephrine. There 
are three effective therapies; tricyclic antidepressant drugs, MAO 
inhibitors, and electroconvulsive therapy (ECT).

4. PANIC DISORDER
When we sense danger (a car suddenly skirts out of the road towards us) the 
brain very quickly assess the situation and if danger is truly present, alarms 
the sympathetic nervous-system. This system increases hearth rate, lung 
capacity and open our pupils to let more light in. When a patient has a panic 
attack, he might simply be misinterpreting the signals of his body; a beating 
hearth after running to catch the bus or breathing heavily after going up 
several stairs. The brain, due to some abnormality, sends danger signals to 
the brain-cortex, which is then experienced as fear by the patient. The 
therapy consist of 're-programming' the patient to interpret the body signals 
correctly.

5. GENERALIZED ANXIETY DISORDER
This disorder is more like a milder, but long-term, version of the panic 
disorder. It can be that the patient has a similar brain abnormality, and the 
brain misinterpret the signals. Why it lasts so ling, is yet not understand, 
but psycho-dynamic therapy seems to help.
 
LITERATURE LIST:
"Abnormal Psychology", Rosenhan og Seligman, 1989
"Psychology", Henry L. Roedinger III ...[et.al], 1991
"Dictionary of Psychology", J.P. Chaplin, 1985
"Brain, Mind, and Behavior", Floyd E. Bloom and Arlyne Lazerson, 1988