DESERT MONSTERS by NealeD Digging through stuff to throw away, I recently unearthed a handful of AD&D monsters I had created for a campaign I had written called Taibaijan. The campaign never really took off, due to lack of time on my part, and so the material was scattered to the desert winds. I'm placing the three creatures I found here, for public use. The material ISN'T copyrighted, but I would appreciate that those people who might want to use it in their own work cite some credit. Anyway, here they are... SAND CRAWLER Climate/Terrain: Desert Frequency: Common Organization: Pack Activity Cycle: Any Diet: Carnivore Intelligence: Animal No Appearing: 2d10 Armor Class: 3 Movement: 6 Hit Dice: 1/2 (4HP) Thaco: 18 No Attacks: 1 Claw, 1/2 Tail Damage: 1d4 Claw, 1d10 Tail Special Attacks: None Special Defense: 1/2 Damage from edged weapons Magic Resist: Nil Size: Small Morale: 65% XP Value: 15HP Sand Crawlers resemble large (but thankfully not giant) scorpions. They are not poisonous, but do strike for considerable damage with their tails and usually arrive in large enough numbers to be considered a threat. Many travellers in Taibaijan have discovered how dangerous these beasts truly are. SAND SNAKE Climate/Terrain: Desert Frequency: Common Organization: Pack or Solitary Activity Cycle: Nocturnal Diet: Carnivore Intelligence: Animal No Appearing: 1d6 Armor Class: 5 Movement: 18 Hit Dice: 1 (8HP) Thaco: 15 No Attacks: 1 Claw, 1/2 Tail Damage: 1d4 Bite Special Attacks: Poison Bite, Induces sleep Special Defense: None Magic Resist: Nil Size: Small Morale: 70% XP Value: 65 Sand Snakes are reptilic with strong scale armor. They are feared in the desert for their poisonous bite, which induces sleep as per the spell of the same name. They have no true stealth abilities though their coloration (a light tan) can make them somewhat difficult to spot within the desert. SCORPONOK Climate/Terrain: Desert Frequency: Very Rare Organization: Solitary Activity Cycle: Daylight Diet: Omnivore Intelligence: Animal No Appearing: 1 or 1d4 Armor Class: -3 Movement: 6 Hit Dice: 20 (160HP) Thaco: 5 No Attacks: 2 Claw, 1 Tail Damage: 3d10 Claw, 5d10 Bite Special Attacks: Poison Breath as Dragon Special Defense: Immnue to poison, 1/2 Damage from edged weapons Magic Resist: Nil Size: Huge Morale: 100% XP Value: 16.000 The single most feared monster of the desert, the monstrous Scorponok has swallowed whole caravans. It strikes quickly and powerfully, devouring anything near it. The thick armored hide and its unnatural speed make it a tough opponent to strike. The best known strategy when confronting a Scorponok is to retreat.